Market Value vs. Price — what they mean and when they matter
In Fantasy Squad, every player has a value attached to them — but depending on your federation type and competition setup, that value can mean very different things. Understanding the difference between Market Value and Price is essential to managing your squad and budget effectively.
Market Value is the currency of auction-based competitions. When your federation runs an auction, players are acquired using credits — and a player's Market Value reflects their relative worth within your federation's specific budget.
Example
Your federation gives every team 500 credits. Mbappé has a Market Value of 35. In the open auction, another manager bids up to 50 — they paid over value because they really wanted him. Meanwhile, an underrated midfielder with a value of 8 goes unsold and someone picks him up for just 3 credits.
Price is used in competitions with an active Transfer Market where players can be bought directly without an auction. The price is listed (though it fluctuates with performance) and any team with sufficient budget can buy any available player.
Example
Salah has a Price of 22. You think he'll have a great run of form, so you buy him. He scores 5 goals in 4 matches and his price rises to 31. You sell him for profit and reinvest in your squad.
| Aspect | Market Value | Price |
|---|---|---|
| Used In | Auction-based competitions | Transfer market competitions |
| Acquisition Method | Competitive bidding | Direct purchase |
| Exclusivity | Typically one owner (winner of auction) | Depends on market type |
| Price Updates | Between auctions / seasons | Continuously with form |
Which one applies to me?
If your competition involves a live auction where managers bid against each other — you're dealing with Market Value. If your federation has an open or limited Transfer Market where teams freely buy and sell throughout the season — you're using Price. Some advanced federations use both at different stages.