How your players earn points each matchday
After each real-world match, every player who played receives a Vote — a numerical rating sourced from official sports journalism. This vote reflects overall match performance and forms the base of each player's fantasy score.
Not every appearance is rated. A player receives a vote — and only then contributes points to your team — when at least one of these is true:
Any player who spends at least 10 minutes in the match is rated normally, whether they started or came off the bench.
A single decisive event earns a vote no matter how short the appearance: a goal, an assist, a yellow or red card, a penalty scored, missed or saved, an own goal, and — for goalkeepers — a clean sheet or a goal conceded.
A player in the starting eleven who is still on the pitch is rated from the opening minutes: for the first few minutes they carry a provisional 6, replaced by the real vote as the match unfolds.
A substitute who plays less than 10 minutes without any relevant action stays unrated — shown as “nr” on the player card — and counts as not having played, so your federation’s substitution rules can bring in a bench player instead.
On top of the base Vote, players earn or lose Bonus points for specific on-field actions. Bonuses are grouped by action type — the exact values are fully configurable per federation:
| Event | Bonus |
|---|---|
| Goal | +3 |
| Assist | +1 |
| Clean Sheet (GK) | +1 |
| Penalty Saved (GK) | +3 |
| MVP / Best Player | +varies |
| Event | Malus |
|---|---|
| Yellow Card | -0.5 |
| Red Card | -1 |
| Own Goal | -2 |
| Penalty Conceded | -0.5 |
| Penalty Missed | -3 |
| Goal Conceded (GK) | -1 |
Example
Example: a player gets a 7 vote, scores a goal (+3) and gets a yellow card (−0.5). Final score: 7 + 3 − 0.5 = 9.5
Your team's weekly score is the sum of all 11 starting players' individual scores. If a player didn't play, substitution rules can automatically replace them with a bench player — depending on your federation's configured substitution settings.
You can personalize all bonus values freely. Federation admins can set any bonus amount, use different goal values per role, enable or disable specific bonuses, and configure the MVP award. The defaults shown here are just starting points.
Fantasy Squad updates all scores in real time as matches progress. When your striker scores in the 75th minute, your team's score updates immediately — no waiting, no refreshing. Watch your weekly matchup score change live as Sunday's games unfold.
A note on Player Values
Price is the standard value in federations with a free transfer market (single player availability per team). Market Value is used in auction-based competitions. The Auction is typically the initial market at the start of a season — all federation types and market combinations are supported.